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Up to mischief
Up to mischief







up to mischief

Not very much, since your entire deck will be combo enablers with little use once it goes off. This deck also contains the tools for a rather cute super-control combo deck that builds around draw, Psychic Possession, and Forced Frutition to do… something. Consequently, you’ll lose 95% of your games because no one plays any other deck, ever.) If your opponent has the tools to kill swarms of faeries with even moderate efficiency, there’s not much you can do except weep over the shards of your hopes and dreams. That works well in theory and principle, but it can’t deal with facing tempo disruption itself. Every card serves to slow down your opponent’s development while leaving something on the field to advance your own. What do they do, then? Faeries are tempo masters. Well, they don’t do a lot of things well. Consider Wing’s Thoughts of the Wind guide for philosophy that can be applied to this deck as well. (6 damage will drop 14 health as quickly as 5 will.) Sometimes, making your opponent THINK you have a Spellstutter Sprite can be all you need to win the game. Don’t play creatures that won’t result in killing your opponents faster. Most of your deck can and should be played as instants, but the exact when and how is a bit tricky. Remember Thoughts of the Wind? It’s basically like that. If only we didn’t already have two other terrible blue/black decks, then we wouldn’t have had to limit ourselves to mono-blue.īack to topic. Maybe it would also have helped if anything in the deck was bigger than 2/1. Tells you something about the state of the game, doesn’t it.

up to mischief

There are so many high-tier cards in the deck, yet the connection between good cards and doing stuff just doesn’t happen. It stands a moderate chance to win against non-revenge AI and only gets worse when your opponent actually has some thought behind her actions. To be honest, I would have expected more of this deck. This expression and its alternative, monkey about, allude to the playful behavior and curiosity associated with monkeys.Faeries. Monkey around To fool around to waste time or loaf to engage in aimless activities also monkey around with, to tinker or play with something, usually out of curiosity to interfere with to tamper with. The current British sense of this term ‘legerdemain, jugglery, sleight of hand’ was apparently the original meaning of hanky-panky, thought to be related to the similar rhyming compound hocus-pocus or its variant hokey-pokey. Hanky-panky Monkey business, shenanigans, mischief any illegal or unethical goings-on colloquially often used for philandering or adultery. Now the gremlin seems to be extending its sphere of operations, so that the term can be applied to almost anything that inexplicably goes wrong in human affairs. Gremlins are mythical creatures who are supposed to cause trouble such as engine failures in aeroplanes, a curious piece of whimsy-whamsy in an activity so severely practical as flying.









Up to mischief